Tuesday, June 1, 2004

E3 : Extergaming


E3 Exergaming
E3 2004
By Steve Fulton
(Originally published on Gamerdad.com)


Exercise and gaming.  Ever since Nolan Bushnell introduced the first arcade dance-game through Bally/Sente in 1987, the very idea of getting exercise while playing video games has enthralled people like myself, who get bored after 30 seconds on an exercise bike, and can’t get to the gym on any consistent basis, yet could play video games all-day everyday.

While there have been dance pads, and other devices that have incorporated exercise and gaming in the past, E3 this year seemed to take this niche to another level.    One huge segment that I glossed-over, and wish I had not, were “drum” games like Donkey Konga.  Since these games only use a drum as a controller, and don’t force players to move their fat behinds, I did not include them here, but rest assured, exercise can ber obtained fro, those devices, as well as the following ones.



Eye Toy


First off, The Eye Toy exploded into E3 this year.  While just a foot note in 2003, in 2004 the Eye Toy composed of a huge booth with giant screens, and several new games.   While the Eye Toy is not technically used for Exergaming, the sum result of playing it a lot of fun and a lot of sweat.   This year, several new games were shown.  “Groove”, the Eye Toy dance game that is currently available was shown prominently at the Sony Booth, along-side “Antigrav”, a futuristic boarding game that, unlike other Eye Toy games,  does not show the user on the screen, but instead uses their movements to control an on-screen character.  Besides “Antigrav”,  Sony was showcasing EA’s Harry Potter And The Prisoner Of Azkaban”, which will allows EyeToy owner to compete in Mini games based on the Harry Potter novel, while not strictly requiring the device to play the game.  Finally, Seag was showing Sega Superstars, another collections of min games featuring Sega characters.  All in all, The Eye Toy seemed like the “big winner” in this small category.



Kilowatt


The Kilowatt from Powergrid is a new type of Exergaming device.  It hooks up to almost any modern console (including a PS1) as the game controller. 

The device forces users to exert pressure in one direction, or another to control certain aspects of nearly any game.  It measures the force you exert in any direction, and claims to build muscle through static-contraction (force against an immovable object), or in other words: resistance.   While trying this device, I was struck by how comfortable it was to use.  The movement seemed natural, and after just a few minutes, my muscles began to feel the strain.   Concentrating on the game while using the device is not a problem at all, because the device feels like part of the game itself.  The Kilowatt is not available yet, but can be pre-ordered now at their website www.pwrgrid.com.   The retail price seems a bit steep ($699), but if it performs as advertised, it could be worth every penny.
  
The Cateye Interactive Game Bike


The Cateye looks like a standard exercise bike that hooks into a PS1 Or PS2.  It is usable mostly with speed-related games, like racing and off-road races.  The faster you pedal, the faster you go in any of the compatible contests.  The handle-bars control side-to-side movement, and a full PSX controller is included for any extra-controls.  The bike is comfortable to ride, and concentrating on the game while riding was not very difficult.  It takes some time to relate pedaling the bike to speed in the game, but steering was no problem at all.   However, some games will be frustrating to play.  A game like ATV Off Road Fury, seemingly works well, until you go over a jump.   You will instinctively try to pull-back on the handle-bars simulate the downward pull of the an analog control-stick.  The problem is, the Cateye does not support this action, and you will end-up popping useless wheelies on a your new stationary bike.   You can augment your control of any game with the included controller, but it’s awkward, and has the added effect of ripping you out of the biking experience   Still, at $349, The Cateye will provide a nice aerobic workout, and if you can find a good game that does not require, forward or backward movement of and analog stick, it could be a great choice.  If Cat Eye Fitness include a forward and backward function in their next version of this product, it could easily be the perfect Exergaming device for both performance and price.  You can check out the Cateye here: http://www.cateyefitness.com/GameBike.htm

SDW Games


For smaller and cheaper contests SDW Games was offering Virtual Boxing, Virtual Tennis, Virtual Ping Pong and Dancing Expert.   

All of these games work with dedicated “consoles” like the type Jakks Pacific has been selling for the past couple years filled with Atari and Activision classic game ports.   They are battery operated, and connect directly to the TV.   The Tennis and boxing games looked fun, but rather hard to play.   The 8-bit graphics did not blow-me-way, but then that is not their purpose.  These games are designed for the casual player who wants to get a bit of exercise with a single game.  Newer 16-bit versions of the games are available with much better graphics, and game play.   While not as robust as the Cate Eye or Kilowatt, these devices are much cheaper and could prove better for anyone who hates riding a bike, or does not have the space for an exercise machine.     Currently these games do not have any mass distribution in the USA, but if you are interested, you can visit their web site: http://www.sdwgames.com/web/index.html

So if you are looking to get some exercise with your gaming, what should you do?  If you have a PS2, the  most compelling choice right now is still the Eye Toy.  Great games will be released this year for it, and it’s relatively cheap ($50).  However, if you are looking for a more robust workout, and think a full-fledged piece of exercise equipment will suit your needs, the new machines from Cat Eye and Power Grid are very attractive.  Neither may be perfect, but their benefits your health and well-being may out-weight any negatives thoughts you might have about them.  If you don’t own any console at all, or wantto buy a cheap, fun gift for a friend or relative that they can really get some benefit from, be sure to check out the offerings from SDW.  The point is, any of the products  mentioned are bound to  help you in some way (however, be sure to check with your doctor before using any of these devices).   You will get to play games, and get a workout at the same time.  Where is the downside?

Kid Factor


Kids will probably not be able to use the Cat Eye, as most stationary bikes are too large for anyone under the age of 8 years old.  However, all of the other products, including the Kilowatt, should be usable by kids and adults of all ages.  Again, be sure to check with your doctor before using any of these products. 

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